Game Mechanics


Level 0 — Turn by Turn

あのさ、君のゲームに間違ってる時で心がピョンピョンじゃない?その感じ知ってる?安心しないで!だーかーら、私たちのPHの友達が、ガイドを作りましあ!

Welcome back to Level 0, the column dedicated to the basics of WS! Today’s article is brought to you largely in part from Andree N. of the PH WS community. The beginning of a game of WS is where the butterfly effect begins. We look at our opening 5, and ponder which cards to ditch and how many to draw. We look to see if we can setup for our level 0 and level 1 games, all while avoiding the dreaded CX flood.

That’s great and all, but what do we need to do turn after turn?

This is where this handy list comes in! read more»

Level 1 — Rules v3 (Article 3)



Welcome back to Level 1 — 9th CX’s rules column! We take some commonly asked questions from the game and present the answers here with the appropriate rules citations.

Standard disclaimer — we are here to present situations and answers to the best of our knowledge and understanding of the rules. Some answers may be based on FAQs that are on Bushiroad’s WS website. Other questions may not necessarily need rules citations to be true. If we catch something wrong, we’ll correct it ASAP. read more»

Level 1 – More Rules Questions (Article 2)



Welcome back to Level 1 — 9th CX’s rules column! We take some commonly asked questions from the game and present the answers here with the appropriate rules citations.

Standard disclaimer — we are here to present situations and answers to the best of our knowledge and understanding of the rules. Some answers may be based on FAQs that are on Bushiroad’s WS website. Other questions may not necessarily need rules citations to be true. If we catch something wrong, we’ll correct it ASAP. read more»

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